Sarracenia
A Go-based anti-scraper tarpit inspired by Nepenthes, designed to slow down malicious bots.
A comprehensive collection of my work, experiments, and tools.
A Go-based anti-scraper tarpit inspired by Nepenthes, designed to slow down malicious bots.
A fully automated bot for Google Minesweeper that uses computer vision to clear the board.
A fully automated AI agent designed to play the fast-paced first-person shooter, ULTRAKILL.
A collection of generated "solves" for the game of chopsticks, using various ML and search algorithms.
A feed-forward model trained on color representations to predict user color preferences.
A modification for the Unity-based game "Rainworld" that tweaks the behavior of "slugpups". Co-authored with Branden Stober.
A logically 1:1 recreation of the old game 'Taipan!' within unity, compiled to webgl to be used with github pages.
A machine learning bot project written in Python. One of my earlier explorations into the ML space.